/* ![](https://raw.githubusercontent.com/zsviczian/obsidian-excalidraw-plugin/master/images/scripts-download-raw.jpg) Download this file and save to your Obsidian Vault including the first line, or open it in "Raw" and copy the entire contents to Obsidian. ![](https://raw.githubusercontent.com/zsviczian/obsidian-excalidraw-plugin/master/images/scripts-expand-rectangles.gif) This script expands the height of the selected rectangles until they are all the same height and keep the text centered. See documentation for more details: https://zsviczian.github.io/obsidian-excalidraw-plugin/ExcalidrawScriptsEngine.html ```javascript */ const elements = ea.getViewSelectedElements(); const topGroups = ea.getMaximumGroups(elements); const allIndividualArrows = ea.getMaximumGroups(ea.getViewElements()) .reduce((result, group) => (group.length === 1 && (group[0].type === 'arrow' || group[0].type === 'line')) ? [...result, group[0]] : result, []); const groupHeights = topGroups .map((g) => { if(g.length === 1 && (g[0].type === 'arrow' || g[0].type === 'line')) { // ignore individual lines return { minTop: 0, maxBottom: 0 }; } return g.reduce( (pre, cur, i) => { if (i === 0) { return { minTop: cur.y, maxBottom: cur.y + cur.height, index: i, }; } else { return { minTop: cur.y < pre.minTop ? cur.y : pre.minTop, maxBottom: cur.y + cur.height > pre.maxBottom ? cur.y + cur.height : pre.maxBottom, index: i, }; } }, { minTop: 0, maxBottom: 0 } ); }) .map((r) => { r.height = r.maxBottom - r.minTop; return r; }); const maxGroupHeight = Math.max(...groupHeights.map((g) => g.height)); for (var i = 0; i < topGroups.length; i++) { const rects = topGroups[i] .filter((el) => el.type === "rectangle") .sort((lha, rha) => lha.y - rha.y); const texts = topGroups[i] .filter((el) => el.type === "text") .sort((lha, rha) => lha.y - rha.y); const groupWith = groupHeights[i].height; if (groupWith < maxGroupHeight) { const distance = maxGroupHeight - groupWith; const perRectDistance = distance / rects.length; const textsWithRectIndex = []; for (var j = 0; j < rects.length; j++) { const rect = rects[j]; const rectLeft = rect.x; const rectTop = rect.y; const rectRight = rect.x + rect.width; const rectBottom = rect.y + rect.height; const textsWithRect = texts.filter(text => text.x >= rectLeft && text.x <= rectRight && text.y >= rectTop && text.y <= rectBottom); textsWithRectIndex[j] = textsWithRect; } for (var j = 0; j < rects.length; j++) { const rect = rects[j]; rect.y = rect.y + perRectDistance * j - perRectDistance / 2; rect.height += perRectDistance; const textsWithRect = textsWithRectIndex[j]; if(textsWithRect) { for(const text of textsWithRect) { text.y = text.y + perRectDistance * j; } } // recalculate the position of the points const startBindingLines = allIndividualArrows.filter(el => (el.startBinding||{}).elementId === rect.id); for(startBindingLine of startBindingLines) { recalculateStartPointOfLine(startBindingLine, rect); } const endBindingLines = allIndividualArrows.filter(el => (el.endBinding||{}).elementId === rect.id); for(endBindingLine of endBindingLines) { recalculateEndPointOfLine(endBindingLine, rect); } } } } ea.copyViewElementsToEAforEditing(elements); await ea.addElementsToView(false, false); function recalculateStartPointOfLine(line, el) { const aX = el.x + el.width/2; const bX = line.x + line.points[1][0]; const aY = el.y + el.height/2; const bY = line.y + line.points[1][1]; line.startBinding.gap = 8; line.startBinding.focus = 0; const intersectA = ea.intersectElementWithLine( el, [bX, bY], [aX, aY], line.startBinding.gap ); if(intersectA.length > 0) { line.points[0] = [0, 0]; for(var i = 1; i<line.points.length; i++) { line.points[i][0] -= intersectA[0][0] - line.x; line.points[i][1] -= intersectA[0][1] - line.y; } line.x = intersectA[0][0]; line.y = intersectA[0][1]; } } function recalculateEndPointOfLine(line, el) { const aX = el.x + el.width/2; const bX = line.x + line.points[line.points.length-2][0]; const aY = el.y + el.height/2; const bY = line.y + line.points[line.points.length-2][1]; line.endBinding.gap = 8; line.endBinding.focus = 0; const intersectA = ea.intersectElementWithLine( el, [bX, bY], [aX, aY], line.endBinding.gap ); if(intersectA.length > 0) { line.points[line.points.length - 1] = [intersectA[0][0] - line.x, intersectA[0][1] - line.y]; } }